Conditional Compilation
Conditional compilation is for compiling parts of programs in special ways depending on certain compile time conditions. Sometimes, entire sections of a program may need to be taken out and not compiled at all.
Conditional compilation involves condition checks that are evaluable at compile time. Runtime conditional statements like if
, for
, while
are not conditional compilation features.
We have already encountered some features in the previous chapters, which can be seen as conditional compilation:
unittest
blocks are compiled and run only if the‑unittest
compiler switch is enabled.- The contract programming blocks
in
,out
, andinvariant
are activated only if the-release
compiler switch is not enabled.
Unit tests and contracts are about program correctness; whether they are included in the program should not change the behavior of the program.
The following are the features of D that are specifically for conditional compilation:
debug
version
static if
is
expression__traits
We will see the is
expression in the next chapter.
debug
debug
is useful during program development. The expressions and statements that are marked as debug
are compiled into the program only when the -debug
compiler switch is enabled:
debug a_conditionally_compiled_expression; debug { // ... conditionally compiled code ... } else { // ... code that is compiled otherwise ... }
The else
clause is optional.
Both the single expression and the code block above are compiled only when the -debug
compiler switch is enabled.
We have been adding statements into the programs, which printed messages like "adding", "subtracting", etc. to the output. Such messages (aka logs and log messages) are helpful in finding errors by visualizing the steps that are taken by the program.
Remember the binarySearch()
function from the Templates chapter. The following version of the function is intentionally incorrect:
import std.stdio; // WARNING! This algorithm is wrong size_t binarySearch(const int[] values, int value) { if (values.length == 0) { return size_t.max; } immutable midPoint = values.length / 2; if (value == values[midPoint]) { return midPoint; } else if (value < values[midPoint]) { return binarySearch(values[0 .. midPoint], value); } else { return binarySearch(values[midPoint + 1 .. $], value); } } void main() { auto numbers = [ -100, 0, 1, 2, 7, 10, 42, 365, 1000 ]; auto index = binarySearch(numbers, 42); writeln("Index: ", index); }
Although the index of 42 is 6, the program incorrectly reports 1:
Index: 1
One way of locating the bug in the program is to insert lines that would print messages to the output:
size_t binarySearch(const int[] values, int value) { writefln("searching %s among %s", value, values); if (values.length == 0) { writefln("%s not found", value); return size_t.max; } immutable midPoint = values.length / 2; writefln("considering index %s", midPoint); if (value == values[midPoint]) { writefln("found %s at index %s", value, midPoint); return midPoint; } else if (value < values[midPoint]) { writefln("must be in the first half"); return binarySearch(values[0 .. midPoint], value); } else { writefln("must be in the second half"); return binarySearch(values[midPoint + 1 .. $], value); } }
The output of the program now includes steps that the program takes:
searching 42 among [-100, 0, 1, 2, 7, 10, 42, 365, 1000] considering index 4 must be in the second half searching 42 among [10, 42, 365, 1000] considering index 2 must be in the first half searching 42 among [10, 42] considering index 1 found 42 at index 1 Index: 1
Let's assume that the previous output does indeed help the programmer locate the bug. It is obvious that the writefln()
expressions are not needed anymore once the bug has been located and fixed. However, removing those lines can also be seen as wasteful, because they might be useful again in the future.
Instead of being removed altogether, the lines can be marked as debug
instead:
debug writefln("%s not found", value);
Such lines are included in the program only when the -debug
compiler switch is enabled:
$ dmd deneme.d -ofdeneme -w -debug
debug(tag)
If there are many debug
keywords in the program, possibly in unrelated parts, the output may become too crowded. To avoid that, the debug
statements can be given names (tags) to be included in the program selectively:
debug(binarySearch) writefln("%s not found", value);
The tagged debug
statements are enabled by the -debug=tag
compiler switch:
$ dmd deneme.d -ofdeneme -w -debug=binarySearch
debug
blocks can have tags as well:
debug(binarySearch) { // ... }
It is possible to enable more than one debug
tag at a time:
$ dmd deneme.d -w -debug=binarySearch -debug=stackContainer
In that case both the binarySearch
and the stackContainer
debug statements and blocks would be included.
debug(level)
Sometimes it is more useful to associate debug
statements by numerical levels. Increasing levels can provide more detailed information:
debug import std.stdio; void myFunction(string fileName, int[] values) { debug(1) writeln("entered myFunction"); debug(2) { writeln("the arguments:"); writeln(" file name: ", fileName); foreach (i, value; values) { writefln(" %4s: %s", i, value); } } // ... the implementation of the function ... } void main() { myFunction("deneme.txt", [ 10, 4, 100 ]); }
The debug
expressions and blocks that are lower than or equal to the specified level would be compiled:
$ dmd deneme.d -w -debug=1 $ ./deneme entered myFunction
The following compilation would provide more information:
$ dmd deneme.d -w -debug=2 $ ./deneme entered myFunction the arguments: file name: deneme.txt 0: 10 1: 4 2: 100
version(tag)
and version(level)
version
is similar to debug
and is used in the same way:
version(testRelease) /* ... an expression ... */; version(schoolRelease) { /* ... expressions that are related to the version of * this program that is presumably shipped to schools ... */ } else { // ... code compiled otherwise ... } version(1) aVariable = 5; version(2) { // ... a feature of version 2 ... }
The else
clause is optional.
Although version
works essentially the same as debug
, having separate keywords helps distinguish their unrelated uses.
As with debug
, more than one version
can be enabled:
$ dmd deneme.d -w -version=record -version=precise_calculation
There are many predefined version
tags, the complete list of which is available at the Conditional Compilation specification. The following short list is just a sampling:
The compiler | DigitalMars GNU LDC SDC |
The operating system | Windows Win32 Win64 linux OSX Posix FreeBSD OpenBSD NetBSD DragonFlyBSD BSD Solaris AIX Haiku SkyOS SysV3 SysV4 Hurd |
CPU endianness | LittleEndian BigEndian |
Enabled compiler switches | D_Coverage D_Ddoc D_InlineAsm_X86 D_InlineAsm_X86_64 D_LP64 D_PIC D_X32 D_HardFloat D_SoftFloat D_SIMD D_Version2 D_NoBoundsChecks unittest assert |
CPU architecture | X86 X86_64 |
Platform | Android Cygwin MinGW ARM ARM_Thumb ARM_Soft ARM_SoftFP ARM_HardFP ARM64 PPC PPC_SoftFP PPC_HardFP PPC64 IA64 MIPS MIPS32 MIPS64 MIPS_O32 MIPS_N32 MIPS_O64 MIPS_N64 MIPS_EABI MIPS_NoFloat MIPS_SoftFloat MIPS_HardFloat SPARC SPARC_V8Plus SPARC_SoftFP SPARC_HardFP SPARC64 S390 S390X HPPA HPPA64 SH SH64 Alpha Alpha_SoftFP Alpha_HardFP |
... | ... |
In addition, there are the following two special version
tags:
-
none
: This tag is never defined; it is useful for disabling code blocks. -
all
: This tag is always defined; it is useful for enabling code blocks.
As an example of how predefined version
tags are used, the following is an excerpt (formatted differently here) from the std.ascii
module, which is for determining the newline character sequence for the system (static assert
will be explained later below):
version(Windows) { immutable newline = "\r\n"; } else version(Posix) { immutable newline = "\n"; } else { static assert(0, "Unsupported OS"); }
Assigning identifiers to debug
and version
Similar to variables, debug
and version
can be assigned identifiers. Unlike variables, this assignment does not change any value, it activates the specified identifier as well.
import std.stdio; debug(everything) { debug = binarySearch; debug = stackContainer; version = testRelease; version = schoolRelease; } void main() { debug(binarySearch) writeln("binarySearch is active"); debug(stackContainer) writeln("stackContainer is active"); version(testRelease) writeln("testRelease is active"); version(schoolRelease) writeln("schoolRelease is active"); }
The assignments inside the debug(everything)
block above activates all of the specified identifiers:
$ dmd deneme.d -w -debug=everything
$ ./deneme
binarySearch is active
stackContainer is active
testRelease is active
schoolRelease is active
static if
static if
is the compile time equivalent of the if
statement.
Just like the if
statement, static if
takes a logical expression and evaluates it. Unlike the if
statement, static if
is not about execution flow; rather, it determines whether a piece of code should be included in the program or not.
The logical expression must be evaluable at compile time. If the logical expression evaluates to true
, the code inside the static if
gets compiled. If the condition is false
, the code is not included in the program as if it has never been written. The logical expressions commonly take advantage of the is
expression and __traits
.
static if
can appear at module scope or inside definitions of struct
, class
, template, etc. Optionally, there may be else
clauses as well.
Let's use static if
with a simple template, making use of the is
expression. We will see other examples of static if
in the next chapter:
import std.stdio; struct MyType(T) { static if (is (T == float)) { alias ResultType = double; } else static if (is (T == double)) { alias ResultType = real; } else { static assert(false, T.stringof ~ " is not supported"); } ResultType doWork() { writefln("The return type for %s is %s.", T.stringof, ResultType.stringof); ResultType result; // ... return result; } } void main() { auto f = MyType!float(); f.doWork(); auto d = MyType!double(); d.doWork(); }
According to the code, MyType
can be used only with two types: float
or double
. The return type of doWork()
is chosen depending on whether the template is instantiated for float
or double
:
The return type for float is double. The return type for double is real.
Note that one must write else static if
when chaining static if
clauses. Otherwise, writing else if
would result in inserting that if
conditional into the code, which would naturally be executed at run time.
static assert
Although it is not a conditional compilation feature, I have decided to introduce static assert
here.
static assert
is the compile time equivalent of assert
. If the conditional expression is false
, the compilation gets aborted due to that assertion failure.
Similar to static if
, static assert
can appear in any scope in the program.
We have seen an example of static assert
in the program above: There, compilation gets aborted if T
is any type other than float
or double
:
auto i = MyType!int();
The compilation is aborted with the message that was given to static assert
:
Error: static assert "int is not supported"
As another example, let's assume that a specific algorithm can work only with types that are a multiple of a certain size. Such a condition can be ensured at compile time by a static assert
:
T myAlgorithm(T)(T value) { /* This algorithm requires that the size of type T is a * multiple of 4. */ static assert((T.sizeof % 4) == 0); // ... }
If the function was called with a char
, the compilation would be aborted with the following error message:
Error: static assert (1LU == 0LU) is false
Such a test prevents the function from working with an incompatible type, potentially producing incorrect results.
static assert
can be used with any logical expression that is evaluable at compile time.
Type traits
The __traits
keyword and the std.traits
module provide information about types and expressions at compile time.
Some information that is collected by the compiler is made available to the program by __traits
. Its syntax includes a traits keyword and parameters that are relevant to that keyword:
__traits(keyword, parameters)
keyword specifies the information that is being queried. The parameters are either types or expressions, meanings of which are determined by each particular keyword.
The information that can be gathered by __traits
is especially useful in templates. For example, the isArithmetic
keyword can determine whether a particular template parameter T
is an arithmetic type:
static if (__traits(isArithmetic, T)) { // ... an arithmetic type ... } else { // ... not an arithmetic type ... }
Similarly, the std.traits
module provides information at compile time through its templates. For example, std.traits.isSomeChar
returns true
if its template parameter is a character type:
import std.traits; // ... static if (isSomeChar!T) { // ... char, wchar, or dchar ... } else { // ... not a character type ... }
Please refer to the __traits
documentation and the std.traits
documentation for more information.
Summary
- Code that is defined as
debug
is included to the program only if the-debug
compiler switch is used. - Code that is defined as
version
is included to the program only if a corresponding-version
compiler switch is used. static if
is similar to anif
statement that is executed at compile time. It introduces code to the program depending on certain compile-time conditions.static assert
validates assumptions about code at compile time.__traits
andstd.traits
provide information about types at compile time.